On the Road Again Divinity 2
Office 67: Tombs and Trinkets
Chapter 49 – Tombs and Trinkets
Video: Meet Arthur Gremory
Video: Grave Robbers
Video: Quest Round-upwardly
Music: Fly, Dragon, Wing
Actually sorry for the long delay in the update. I totally failed to put the update together in a timely fashion.
Nearly of the update is just flying around from place to place, so I decided to leave out video of those parts.
(Yara) Hmmm… there'south something glittering in that wyvern nest.
(Talana) Information technology's one of the Zeppelin components, Dragon Knight. Y'all'd all-time discover a complete set up shortly, if y'all don't want to arrive to discover Aleroth in ruins.
Yes, you're right. I should get to it.
Is that a door down there? What could be inside?
Video: Meet Arthur Gremory
Salve your game – there's a bug in this cavern that can forcefulness you lot to hard-kill the game, and you don't want to lose your progress. It's possible to avert the problems, and I'll tell you how when I become there.
This is an imp cave with an interesting gimmick. There are areas of flame generated by imp totems. You will take constant damage from the fire until you kill the totem master. Information technology's not that difficult, really.
The concluding room locks you in until you kill the imp boss, to destroy his totem.
The imp Boss has a slice of the Scorpion Gear up, and the chainmail Dragon Leggings can be found in a chest here equally well. With this, I switch abroad from the last of the Annihilator set.
There was a man in a cage.
There's a bug here, even in the latest version of DKS. After you finish talking to him, an animation will play of him leaving the room. But what happens is that you lot get stuck in a loading screen that lasts forever, and y'all need to Alt-Tab out and shut the game. This bug tin exist bypassed past catastrophe the conversation very rapidly (you do get enough time to let him go all his lines fully out at least). You can talk to him later anyhow for the optional stuff.
(???) Oh, thank you, friend. May the Divine bless your soul! I was about to take my last hateful, only I myself was the main grade.
And who might you be?
(Arthur Gremory) My name is Arthur Gremory and I'm an explorer, a treasure hunter and geologist.
Gremory, you lot say?
(-3600 XP) Arthur gleefully pictures thieves opening the Gremory treasure chest. Even if they find it and even if they know the password, they'll still be burnt to cinders unless they press the cloak-and-dagger push button on the back of the chest.
I'1000 here because of a note and a cleaved seal if you can believe information technology.
Unless the notation contained the outcry of a voluptuous immature lady in distress, I see no reason to venture here, no.
That's quite the motivation, I grant you that. Only no, information technology was fortune I was promised.
But first you accept to combine the seal, correct?
The note told of great riches to exist found in a tomb somewhere in the Orobas Fjords. Iii other treasure hunters received the same note and nosotros must combine our parts of the seal to open the grave. You're welcome to join us, of course. And then if you lot encounter the other ones, perhaps yous'll be able to help them out as well!
I met a George Gremory in Broken Valley.
Georgie, old boy! That's my brother! How is the rascal?
Fine, at present that I saved him from a summoned demon.
Or he might exist dead, if he didn't escape Broken Valley.
A what? And I idea I had information technology bad! Imps, Demons… What more will the Gremorys have to face?
Exercise yous have a sister named Catherine?
I practice, yes!
Not anymore, you don't.
You met her, then? I hope she's doing okay, my expert onetime Cathy! Last I heard she set sail in search of undiscovered extinct animals! Palaeontologists, eh! Doesn't she realize the seas are shockingly perilous?
So you lot're an explorer and a geologist?
Yes, I studied geology, and I got a real sense of taste for field piece of work. One thing led to another and soon I was a fully-fledged relic seeker, natural and artificial. I located some mines that are now among the richest in Rivellon and 1 hidden temple archaeologists still worship me for!
Alright, I'm off!
My thank you again for rescuing me! Let's hope the other treasure hunters survive too!
We can find Arthur and Laura pending at the entrance to the old tomb.
Another cave. The lost tomb, maybe?
This cave near the Red Hammer village is used on Jonelath's first quest. You have to kill an 'Ultimate Creature' and become a body office. It would have been better for the necromancer quests if i, the parts had random modifiers making it exciting to discover loot, or two, if instead of getting parts, your necromancer used the parts to give a straight-upward upgrade like more than HP or HP regeneration, or a damage boost, while nevertheless letting yous equip the parts you prefer.
The Wyvern nests. Odd, there are no wyverns around.
For some reason, there are absolutely no enemies in the Wyvern nest area, not even in the Ego Draconis version.
This is interesting. I wonder if I can get it open.
(Talana) Do you remember the old maxim, Dragon Knight? "Marvel killed the moron." Get out it alone.
Oh, all right. Just this once.
No, you can't open that. Ever.
This chest to a higher place the cracked ship is for Radcliff's first (and only) quest. Only a key Radcliff provides tin can open it. I likewise have to wonder why in that location are then many ships over here – they tin can't possibly sail up by these rocks.
Hither's the Gremory treasure chest. It toll a lot of XP to get all the heed-reads to open it, and you tin't do information technology without all three. Try to open up the chest without Arthur's alert well-nigh the push, you will die and non even know why.
This chest contains the Gremory family jewels. What would you like to do?
[Press the cloak-and-dagger push button on the dorsum, so recite the password: duchess.]
Well done! The chest opens without triggering the mortiferous fire trap.
Someday, someone named Gremory is going to be bitterly disappointed.
What a haul this is. This is the nigh items in whatsoever chest. The Malachite Jewel was added in DKS, it wasn't there in Ego Draconis.
This chest contains Unique quality items. These are not Unique items, they are items with random stats, but they can only exist found in sure places – Unique-quality items can't be bought in shops or constitute in random loot. Unique-Quality items take 3 Properties, 3 Charm Slots, and 3 Enchantment Slots, so they can exist incredibly powerful when fully upgraded. Two of those enchantments are Level 9, the highest quality you can get without spending a Malachite jewel.
Just the properties on the helmet lone would make it worth wearing if I wasn't going for consummate sets, they give +63 Wellness and armour.
The bangle has +3 Mindread, +3 to a skill is the near you can get from a random item.
When flying through the Fjords looking for more zeppelin parts, Yara spotted a torso on a cliff above Champion Harbour.
What are you doing upwards hither?
A seal piece!
The crumpled notation contains a cryptic message:
Enclosed you observe ane fourth of a seal,
function of a pathway to treasure unreal.
Detect the tomb in the Orobas Fjords,
where buried lies a warlord's hoards.
Three others will wait to unite the central.
Do all this and rich you volition be.
Hmmm…
Another victim of the wyverns. And… hey, the final seal slice!
Adventuring for Dummies, Office I
The late Jack Bolton has more than just a seal and a scroll, he besides has the Hunter Gauntlets.
Video: Grave Robbers
(Arthur Gremory) Here we are! Now we need just to complete the broken seal!
(Laura) Good to see you again! Look, I found the entrance to the tomb! Have you establish all the other explorers?
You and Arthur are hither, and I have the two other seal parts, so nosotros're expert to go.
That's wonderful! Come, let's unite the seal. Practiced
…
Skilful! This is information technology, then. Let'south enter!
Yara led Arthur and Laura into the dusty cave.
At last we are in! Two croaked as they tried to find this grave! How ironic.
The irony is lost on me, Arthur, but that'due south considering this place seems to be outright empty!
By all the demons downwards nether, so information technology is! What's going on?
Here! Another note. It reads:
'Brave souls have come here to a tomb well-nigh bizarre.
Now yous're all in a dither, courtesty of Bellegar!'
Bellegar! Bellegar! Bellegar!
'Here is no treasure, no riches, no wealth.
But despair non, my friends: y'all still have your health!'
Oh – that's simply perfect, that is! I came close to becoming an imps hors d'oeuvre considering of a practical joke?
Bellegar… I should have known.
You met him? I always thought he was a fairytale figure.
Well I don't know most you chaps, only I'm off! I've had just near enough of this entire farce.
Right yous are, Arthur. I'd like to go home and just forget nigh the whole affair. Goodbye, stranger. May we meet once more nether better circumstances!
"Grave Robbers" complete! Quest Reward: 6000 XP, one thousand Gold. Bonuses Called: 3000 XP, 500 gold.
These guys sure requite up easily. There'due south a lever right in that location! Pull it! Sheesh, and you call yourselves explorers.
There isn't much in the cave, but at that place is a Dragon Skill volume and the third in the series of "Adventuring for Dummies." The second one is sold by Nicolas in High Hall.
In that location are besides ii veins of Malachite here, which I grabbed 4 gems from. And oh yes – the lever.
Then much for no treasure… merely in that location'south no way up. Better await around more.
Behind this suspicious pile of destructible boxes is a lever.
And upwards here is another i. They each create a platform you can utilise to go up loftier.
This is a pretty good ii-handed sword – information technology does equal normal and magical damage, so information technology works either if you were pumping Forcefulness or Intelligence. The best feature is the 3 enchantment slots.
Video: Chapter 49 Quest Round-upward
Here is that trinket you lot asked for.
(Igor) Nifty Knight! Stone is in his grave and new ability has arisen, with me every bit its true servant. Delight let Sassan know we are ready for dominance! Hehehe!
"Blackness Ring's Band" consummate! Quest Advantage: 8000 XP, 1200 Golden, Skill Book Bonuses Chosen: 4000 XP, Blest Vitality Charm.
Our creature at present slightly resists magic attacks a bit more than. Yay.
(Zeppelin Master Page) The courageous mountaineer! Found whatever zeppelin components?
Look what I've got! I believe you were looking for something similar?
I can't believe it! Well done! Looks like we'll accept our fleet up and running once again later all!
A mine prospector called Crabbe asked for a zeppelin to pick him up.
But of form! I'll have some Champions pick him upward pronto!
Catch you later!
Certain! And if you see a goblin, make certain information technology's his terminal day, eh?
"On the Road Once again" complete! Quest Reward: 6000 XP, g Golden. Bonuses Chosen: 3000 XP, 500 Golden.
(Simeon) My benefactor! Welcome, dearest friend!
What will y'all do – now that yous can see once more?
I will improve my thoughts to perfection. I am viii hundred and twelve now and shall spend eighty-8 years more contemplating all. Then I shall finally descend this column and spend my terminal century writing down all I accept learned. It shall exist the greatest treatise ever written and, Divine grant Damian doesn't destroy Rivellon, my name shall resound through the ages.
I must take my leave of you lot at present.
May my cognition illuminate you and keep you lot safe.
(Crabbe) Did you lot tell Folio I'm stuck here until he sends an balloon?
The zeppelin should arrive any minute at present!
That'south k! I'll just wait here 'till it does, then.
(Crabbe) I can't cheers plenty, youngster! Without y'all I might have been out there for days!
I was glad I could assistance you lot, Crabbe!
And I'yard glad you did! Hahaha! Take this bag of gold. I'm sorry I can't spare more, merely look me up in a few years! With a little bit of luck, I'll have made a handsome profit from that mine. And then I can give you proper compensation.
Bye, Crabbe.
Be condom now!
"Stood Up" complete! Quest Reward: 4500 XP, 800 Aureate. Bonus Chosen: 2250 XP.
Now I tin finally take the zeppelin to Aleroth.
Aren't you lot forgetting something, Dragon Knight? The big flight fortress and the collapsed gorge?
… Ah. That.
I think information technology'south time to clear the road, don't you?
Video: Meet Arthur Gremory
Video: Grave Robbers
Video: Quest Round-up
Next time, I take out Kali'southward flight fortress. And then we're off to Aleroth.
The Map
Lots of places in the Fjords were visited this update. The zeppelin parts are marked with the red dots.
The lost tomb was another one of Bellegar's pranks. We might think that'south all there is to that story. But there might be more to this than at get-go glance. Laura seems to be an innocent victim of the prank, just is she? Almost where nosotros met her was a book.
Did Laura collude with Bellegar to pull off this prank? Or was that someone else'southward volume that just happened to be found in that campsite where we met her? We may never know.
Yara'south Current Auras / Equipment UpdatesI upgraded my helmet to give an extra 40 HP.
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Static Accuse Aura – Enemies have an 28% chance of suffering one shock of 48 magic impairment. (Ring i)
- Static Charge Aura – Enemies accept an 28% chance of suffering one shock of 48 magic damage. (Ring ii)
- Static Charge Aura – Enemies take an 28% chance of suffering 1 shock of 48 magic damage. (Chugalug)
- Poison Aura – eleven% hazard of 48 poisonous substance damage over 3 seconds. (Earrings)
- Damage Aura – thirteen% Chance of 3 shocks of 24 harm (Ring 1) (NEW)
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Magic Damage Aura – 8% Chance of 1 shock of 42 damage (Chugalug)
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Magic Harm Aura – ix% Chance of 2 shocks of 24 damage (Gauntlets)
- Spontaneous Combustion – 12% Hazard of 42 damage over one 2nd. (Bracelet) (New)
- Spontaneous Combustion – 12% Take a chance of 42 harm over 1 2d. (Amulet)
(???) Oh, thank you, friend. May the Divine bless your soul! I was well-nigh to have my terminal hateful, only I myself was the principal course.
These imps have quite an appetite, judging from the look of the identify.
nasty little hell-curses they are! The screams I heard… But anyway:
That's quite the motivation, I grant you that. But no, it was fortune I was promised.
Fortune you must seek in an erstwhile tomb.
I encounter you know more than you let on! So allow'south leave of this pit of death and continue the chase for golden and celebrity!
Oh – that's but perfect, that is! I came close to becoming an imps hors d'oeuvre considering of a practical joke?
At least you lot still take your health.
Can't argue with that, Arthur.
Reader Participation
Nosotros meet Rhode once again. How should we speak to her? (These are paraphrased, but yous get the idea)
a) I'm sorry you are blind to the truth.
b) Fuck you. = 1 vote.
c) Respond to whatever her attitude is in kind. = one vote.
Source: https://lparchive.org/Divinity-II-The-Dragon-Knight-Saga/Update%2067/
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